Dealing with typography is always fun, it's a nice break from always painting. I wanted the logo to look intense and horrific without the use of any blood (although there's a bit of splatter, more for the effect of stress.) The background was designed for use with a Twitter page, so the middle is fairly bare and sandwiched between two of the characters in the game (the Banshee and "Sean.") I had an awesome time developing concepts for "Wail of the Banshee"; my contracted time is now over, so it's on to the next project! I'm really looking forward to sharing this next project. It's been incredible to paint AND it has a very special subject involved.
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